wip : clean timing between different zones

This commit is contained in:
Hugo Le Bolloc'h
2026-06-05 00:02:43 +02:00
parent f999a8fae4
commit 1c04d47b0e
7 changed files with 28742 additions and 136 deletions
@@ -125,6 +125,7 @@
<MusicTransition Name="Transition" ID="{3B5F8617-6543-49BE-8A52-55B0B80C4318}">
<PropertyList>
<Property Name="DestinationContextType" Type="int16" Value="2"/>
<Property Name="PlayDestinationPreEntry" Type="bool" Value="False"/>
<Property Name="SourceContextType" Type="int16" Value="1"/>
</PropertyList>
<ReferenceList>
@@ -152,7 +153,7 @@
</Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-5</Value>
<Value>-9</Value>
</ValueList>
</Property>
</PropertyList>
@@ -1264,6 +1265,11 @@
<PropertyList>
<Property Name="OverrideClockSettings" Type="bool" Value="True"/>
<Property Name="Tempo" Type="Real64" Value="130"/>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-4</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
@@ -46,6 +46,11 @@
<ChildrenList>
<RandomSequenceContainer Name="wood" ID="{DDB19460-A4C0-472F-8CC5-20F174A93945}" ShortID="317485051">
<PropertyList>
<Property Name="MakeUpGain" Type="Real64">
<ValueList>
<Value>7</Value>
</ValueList>
</Property>
<Property Name="NormalOrShuffle" Type="int16" Value="0"/>
<Property Name="Pitch" Type="int32">
<ModifierList>
@@ -88,10 +93,15 @@
</MediaIDList>
</AudioFileSource>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Wood-001_01" ID="{3F4DA233-9778-4CEC-88C0-F36B9D3FACA0}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.04387"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.04387"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Wood-001.wav</AudioFile>
<MediaIDList>
<MediaID ID="1015389678"/>
<MediaID ID="794799115"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
@@ -117,10 +127,15 @@
</MediaIDList>
</AudioFileSource>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Wood-002_01" ID="{BE61FCAE-7B1F-4429-81FF-8B699AEBA935}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.04046"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.04046"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Wood-002.wav</AudioFile>
<MediaIDList>
<MediaID ID="669401497"/>
<MediaID ID="625085757"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
@@ -146,10 +161,15 @@
</MediaIDList>
</AudioFileSource>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Wood-003_01" ID="{5045D1E4-A25D-4ECD-9E9F-AA55912317EC}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.03833"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.03833"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Wood-003.wav</AudioFile>
<MediaIDList>
<MediaID ID="420593736"/>
<MediaID ID="898701344"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
@@ -175,10 +195,15 @@
</MediaIDList>
</AudioFileSource>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Wood-004_01" ID="{FEC2FB4A-7D71-4E48-BD76-B044BEED20C6}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.01813"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.01813"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Wood-004.wav</AudioFile>
<MediaIDList>
<MediaID ID="949553576"/>
<MediaID ID="1062411006"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
@@ -919,6 +944,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-001" ID="{57DE14E8-CD45-4934-8D38-4C717E8349CD}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.08281"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.08281"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-001.wav</AudioFile>
<MediaIDList>
@@ -941,6 +971,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-002" ID="{B467E1C3-705C-4DE9-A65A-EBB06AC8B662}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.11779"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.11779"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-002.wav</AudioFile>
<MediaIDList>
@@ -963,6 +998,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-003" ID="{EC758117-2771-441E-B388-71A8E9D0B1A2}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.10626"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.10626"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-003.wav</AudioFile>
<MediaIDList>
@@ -985,6 +1025,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-004" ID="{B92EAC16-A9AD-4417-9204-4FCD8F0CD0BB}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.15922"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.15922"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-004.wav</AudioFile>
<MediaIDList>
@@ -1007,6 +1052,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-005" ID="{9C0A2746-8437-4B80-89C8-7ADFDEDF2497}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.10186"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.10186"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-005.wav</AudioFile>
<MediaIDList>
@@ -1029,6 +1079,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-006" ID="{9700EB45-C09F-457B-B275-F67FAD1919D8}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.08622"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.08622"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-006.wav</AudioFile>
<MediaIDList>
@@ -1051,6 +1106,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-007" ID="{8CBBDC83-C3D7-470F-BBC9-0A1C8731314C}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.11716"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.11716"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-007.wav</AudioFile>
<MediaIDList>
@@ -1073,6 +1133,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-008" ID="{C85AC79D-538F-490F-A7AE-AB24DD642142}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.10291"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.10291"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-008.wav</AudioFile>
<MediaIDList>
@@ -1095,6 +1160,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-009" ID="{035390D0-AF0D-4807-B832-FF08140AAB56}">
<PropertyList>
<Property Name="LoopBegin" Type="Real64" Value="0.10375"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.10375"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-009.wav</AudioFile>
<MediaIDList>
@@ -1117,6 +1187,11 @@
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SFX_Player_Walk_Footsteps_Clay-010" ID="{6F3AAF0F-2ACD-441C-B83F-3D074A2AC257}">
<PropertyList>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimBegin" Type="Real64" Value="0.07876"/>
<Property Name="TrimEnd" Type="Real64" Value="0.57267"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SFX_Player_Walk_Footsteps_Clay-010.wav</AudioFile>
<MediaIDList>
@@ -1398,6 +1473,12 @@
</GroupingBehavior>
</GroupingBehaviorList>
<GroupingList>
<Grouping>
<SwitchRef Name="clay" ID="{4953AD44-C689-402B-A7EC-95E8838038CC}"/>
<ItemList>
<ItemRef Name="clay" ID="{65AD4E8A-2B25-4B28-B7A4-5C52BCCE8C46}"/>
</ItemList>
</Grouping>
<Grouping>
<SwitchRef Name="sand" ID="{F0B83F4E-41AC-4C29-83D9-A03A63C7194C}"/>
<ItemList>
+1 -1
View File
@@ -20,7 +20,7 @@
<Action Name="" ID="{5353CD7E-7960-4F55-A96D-A154F38E2FB8}" ShortID="239792558">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
<Property Name="FadeTime" Type="Real64" Value="0.5"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
@@ -4,6 +4,9 @@
<WorkUnit Name="Demo" ID="{9AC99FE9-EDCC-4881-86B6-5AA3A1CB1E57}" OwnerID="{8856236F-7751-43C1-AECD-B68BD1755F6C}" PersistMode="Nested">
<ChildrenList>
<StateGroup Name="musicGlobal" ID="{AF6D98B3-10FC-46F3-AFDB-665063E78DF8}">
<PropertyList>
<Property Name="DefaultTransitionTime" Type="Real64" Value="0"/>
</PropertyList>
<ChildrenList>
<State Name="None" ID="{AA82CE06-EC15-4AB6-A59B-BEDE7C5926C7}"/>
<State Name="inSane" ID="{D325E2E9-6F95-4BA9-AF05-2C2E653106FA}"/>
@@ -13,6 +16,9 @@
</ChildrenList>
</StateGroup>
<StateGroup Name="liminalSequence" ID="{265A016D-9CCF-4E59-A487-81B50AB4F907}">
<PropertyList>
<Property Name="DefaultTransitionTime" Type="Real64" Value="0"/>
</PropertyList>
<ChildrenList>
<State Name="None" ID="{CA2310DD-7B55-4AE9-BB19-5EC534902613}"/>
<State Name="Intro" ID="{59BD019D-428A-411B-85A0-80C897AA7FA7}"/>