Fix: FPS counter
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@@ -273,7 +273,7 @@ RectTransform:
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m_ConstrainProportionsScale: 0
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m_Children:
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- {fileID: 1195733056}
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m_Father: {fileID: 1741102573}
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m_Father: {fileID: 1195136605}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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@@ -1342,12 +1342,12 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 508ae74360f7e5249b100f7873b182f1, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::PerformanceOverlay
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displayText: {fileID: 1195733054}
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sampleSize: 60
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updateInterval: 0.1
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pipelineLatencyFrames: 2
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goodFPS: 60
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warningFPS: 30
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_displayText: {fileID: 1195733054}
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_sampleSize: 60
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_updateInterval: 0.1
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_pipelineLatencyFrames: 1
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_goodFps: 60
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_warningFps: 30
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--- !u!4 &1195136605
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Transform:
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m_ObjectHideFlags: 0
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@@ -1356,11 +1356,12 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1195136603}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Children:
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- {fileID: 431578944}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1195733053
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@@ -2233,7 +2234,6 @@ Transform:
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m_Children:
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- {fileID: 630642127}
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- {fileID: 1505757215}
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- {fileID: 431578944}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &1757053106 stripped
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