Wwise : ambisonic pipe setup + placeholder test / Unity : ambisonic trigger box AlexTestScene
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@@ -3,12 +3,12 @@
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<Containers>
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<WorkUnit Name="SFX" ID="{CCA82814-9533-4D71-8F0D-C8FAFA465C68}" PersistMode="Standalone">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="22"/>
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<Property Name="Color" Type="int16" Value="23"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<WorkUnit Name="Player" ID="{9DCF7355-8BB2-4FFD-BB66-521FBBF09B87}" PersistMode="Reference"/>
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<WorkUnit Name="Placeholder" ID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}" PersistMode="Reference"/>
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<WorkUnit Name="PLAYER" ID="{9DCF7355-8BB2-4FFD-BB66-521FBBF09B87}" PersistMode="Reference"/>
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<WorkUnit Name="ENVIRO" ID="{6A94BF93-7FF1-4993-8285-73D5C9CE4309}" PersistMode="Reference"/>
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</ChildrenList>
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</WorkUnit>
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</Containers>
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