Wwise : ambisonic pipe setup + placeholder test / Unity : ambisonic trigger box AlexTestScene
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@@ -28,7 +28,16 @@
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<Bus Name="SFX MONO" ID="{50A4DB3F-0B8C-4EF4-8EF0-C9A048A2F0EF}">
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<Bus Name="PLAYER" ID="{47323D9A-EE14-4806-A791-A5E8F3FAC4DB}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>16641</Value>
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</ValueList>
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</Property>
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</PropertyList>
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</Bus>
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<Bus Name="SFX MONO" ID="{A9BA4E6F-7E61-47D7-8F77-23775C1A0FA8}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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@@ -37,7 +46,6 @@
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</Property>
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</PropertyList>
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</Bus>
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<Bus Name="Player" ID="{47323D9A-EE14-4806-A791-A5E8F3FAC4DB}"/>
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</ChildrenList>
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</Bus>
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<Bus Name="MUSIC" ID="{DACF66F2-AAE2-4D0D-808F-EE4EE1B3F760}">
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@@ -57,6 +65,36 @@
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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</Bus>
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<Bus Name="BINAURAL" ID="{0487C7C8-589D-4F68-B0D4-F205630087DD}">
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<PropertyList>
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<Property Name="BusChannelConfig" Type="int32">
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<ValueList>
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<Value>528</Value>
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</ValueList>
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</Property>
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<Property Name="CenterPercentage" Type="int32">
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<ValueList>
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<Value>0</Value>
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</ValueList>
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</Property>
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<Property Name="Color" Type="int16" Value="27"/>
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<Property Name="ListenerRelativeRouting" Type="bool" Value="True"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ObjectLists>
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<ObjectList Name="Effects">
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<EffectSlot Name="" ID="{AAFA3C81-0C29-4065-9DEE-B87ADDAB717D}" ShortID="660539279">
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<ReferenceList>
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<Reference Name="Effect">
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<Custom>
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<Effect Name="Resonance Audio Renderer (Custom)" ID="{F6423D6B-D855-4539-981E-65B56A83638A}" ShortID="1039689298" PluginName="Resonance Audio Renderer" CompanyID="272" PluginID="100" PluginType="3"/>
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</Custom>
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</Reference>
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</ReferenceList>
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</EffectSlot>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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</ChildrenList>
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