fix : Wwise global guard

This commit is contained in:
2026-05-28 13:24:06 +02:00
parent 5f3a9cb516
commit 11e5ce3a64
4 changed files with 277 additions and 9 deletions
+13
View File
@@ -4292,6 +4292,7 @@ GameObject:
m_Component:
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- component: {fileID: 473823045}
- component: {fileID: 473823047}
m_Layer: 0
m_Name: WwiseGlobal
m_TagString: Untagged
@@ -4339,6 +4340,18 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &473823047
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 473823044}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a732b4b9bbfc16c4ab4d5c50a810287d, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::WwiseGlobalGuard
--- !u!1 &478876090
GameObject:
m_ObjectHideFlags: 0