wip : shader prewarm & fps control
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+9
-9
@@ -75,19 +75,19 @@ Material:
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m_Ints: []
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m_Floats:
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- Vector1_17E53C12: 4.29
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- Vector1_244B0600: 0.5
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- Vector1_244B0600: 0.15
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- Vector1_34CF798A: 1.75
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- Vector1_36E8227: 0.8
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- Vector1_3D886DA1: 0.1
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- Vector1_46E42935: 0.311
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- Vector1_47683D42: 0.292
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- Vector1_3D886DA1: 0
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- Vector1_46E42935: 0.718
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- Vector1_47683D42: 0
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- Vector1_A0EAD698: 4.88
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- Vector1_A6A0BC26: 0.59
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- Vector1_A6A0BC26: 0.5
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- Vector1_B9F56378: 4.67
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- Vector1_C360A163: 5.95
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- Vector1_C360A163: 2.85
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- Vector1_DF445019: 1.5
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- Vector1_E03AB928: 0.05
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- Vector1_E5C51606: 0.2
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- Vector1_E5C51606: 0.33
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- Vector1_F38B44AA: 0.62
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- _AlphaClip: 0
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- _Blend: 0
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@@ -118,8 +118,8 @@ Material:
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- _WorkflowMode: 1
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- _ZWrite: 1
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m_Colors:
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- Color_7D9A58EC: {r: 0.09433961, g: 0.04862441, b: 0.010976604, a: 0.49411765}
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- Color_F01C36BF: {r: 0.16981131, g: 0.07991119, b: 0.028301869, a: 0.29803923}
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- Color_7D9A58EC: {r: 0.4433962, g: 0.26593897, b: 0.13176396, a: 0.7294118}
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- Color_F01C36BF: {r: 0.7924528, g: 0.47846207, b: 0.2953008, a: 1}
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- Vector2_37B21477: {r: 0.3, g: 0.3, b: 1, a: 1}
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- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
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- _Color: {r: 1, g: 1, b: 1, a: 1}
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