opti : shaders rework test
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@@ -82,7 +82,7 @@ MeshRenderer:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3438387521784179324}
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m_Enabled: 1
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m_Enabled: 0
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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@@ -141,7 +141,7 @@ GameObject:
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_StaticEditorFlags: 1
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m_IsActive: 1
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--- !u!4 &1424397006805052333
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Transform:
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