opti : shaders rework test

This commit is contained in:
2026-07-07 19:49:54 +02:00
parent a5b7c571eb
commit 06da5b858a
31 changed files with 1813 additions and 361 deletions
@@ -806,7 +806,7 @@ Light:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 13
m_Lightmapping: 4
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
@@ -46,12 +46,12 @@ Light:
m_Type: 0
m_Color: {r: 0.7921569, g: 0.5803922, b: 0.32156864, a: 1}
m_Intensity: 1500
m_Range: 29
m_SpotAngle: 54.753372
m_Range: 24.095201
m_SpotAngle: 30
m_InnerSpotAngle: 13.486629
m_CookieSize2D: {x: 10, y: 10}
m_Shadows:
m_Type: 0
m_Type: 1
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
@@ -84,7 +84,7 @@ Light:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 13
m_Lightmapping: 4
m_Lightmapping: 1
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 0
@@ -82,7 +82,7 @@ MeshRenderer:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3438387521784179324}
m_Enabled: 1
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
@@ -141,7 +141,7 @@ GameObject:
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_StaticEditorFlags: 1
m_IsActive: 1
--- !u!4 &1424397006805052333
Transform: