wip : player breathing in Unity and rtpc volume
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@@ -7,7 +7,7 @@
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ChildrenList>
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<GameParameter Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}">
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<GameParameter Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}">
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<PropertyList>
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<Property Name="FilterTimeDown" Type="Real64" Value="0.3"/>
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<Property Name="FilterTimeUp" Type="Real64" Value="0.4"/>
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