wip : player breathing in Unity and rtpc volume

This commit is contained in:
Hugo Le Bolloc'h
2026-05-27 11:51:57 +02:00
parent f66acd46b8
commit 0399ad3ac9
106 changed files with 1749 additions and 132 deletions
+29 -1
View File
@@ -18,6 +18,10 @@
<Event Name="Play_Amb_Theater_Placeholder" ID="{94838A6F-B650-4552-9DB1-75C89EC3B61B}">
<ChildrenList>
<Action Name="" ID="{5353CD7E-7960-4F55-A96D-A154F38E2FB8}" ShortID="239792558">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="01_AMB_Theatre_Placeholder" ID="{A9CB2A13-983F-4EC4-A4D9-216DCBEB28D4}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -29,6 +33,10 @@
<Event Name="Play_Amb_Staircase_Placeholder" ID="{A55AF67E-CA6D-47DA-B89A-E233842CF5AB}">
<ChildrenList>
<Action Name="" ID="{EE15F3EE-EE3E-4D16-AA0E-4BC48AF5AAFB}" ShortID="941819107">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="02_Amb_Staircase_Placeholder" ID="{642AAA8E-D449-47C8-B0EA-B13C167BF4BF}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -40,6 +48,10 @@
<Event Name="Play_Amb_Shrine_Placeholder" ID="{B5EC1C98-0914-455D-8799-5E219FF0CC8E}">
<ChildrenList>
<Action Name="" ID="{2D941235-3403-4661-BC4F-82DF9C21ACA3}" ShortID="446463126">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="03_Amb_Shrine_Placeholder" ID="{C9CEA5A3-294A-4B98-9B83-A05B319352C4}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -51,6 +63,10 @@
<Event Name="Play_Amb_House_Placeholder" ID="{214715BE-A008-400C-A37F-E555233D3C47}">
<ChildrenList>
<Action Name="" ID="{AE6AC1BE-A6F6-41F1-AEE2-25720A631E7A}" ShortID="663967527">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="04_Amb_House_Placeholder" ID="{2F1C7898-7E9E-4B8E-8F77-2D830CB7BDEC}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -62,6 +78,10 @@
<Event Name="Play_Amb_Bodies_Placeholder" ID="{17D098D6-C253-44D2-B163-B5D068AD78C9}">
<ChildrenList>
<Action Name="" ID="{19DB3EE1-45AA-40C6-A803-CBDECF239F9D}" ShortID="83348570">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="05_Amb_Bodies_Placeholder" ID="{2E1BFD5C-A7DF-48AE-84E8-63C734FEA781}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -73,6 +93,10 @@
<Event Name="Play_Amb_Sam_Placeholder" ID="{49E4E431-73D6-4E3D-932D-D98EC2AB22E2}">
<ChildrenList>
<Action Name="" ID="{B5BA5C56-CAE8-4EB8-AD2E-1F854E713A1E}" ShortID="126361561">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="06_Amb_Sam_Placeholder" ID="{3ECB67EA-AFAD-4593-9082-C96FCF03083D}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -81,9 +105,13 @@
</Action>
</ChildrenList>
</Event>
<Event Name="Play_Amb_Scarecrowr_Placeholder" ID="{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}">
<Event Name="Play_Amb_Scarecrow_Placeholder" ID="{77D59EA9-AA28-4E2C-814C-DDD7A675CCBC}">
<ChildrenList>
<Action Name="" ID="{F6FA846D-EB68-4E71-A400-42D2108E1B38}" ShortID="476960050">
<PropertyList>
<Property Name="FadeInCurve" Type="int16" Value="6"/>
<Property Name="FadeTime" Type="Real64" Value="1"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="07_Amb_Scarecrow_Placeholder" ID="{713CB5D8-C45F-4DE5-B1F5-75150E048355}" WorkUnitID="{7746EFE7-CC89-4D10-89CE-B43F8DD50949}"/>
@@ -0,0 +1,84 @@
<?xml version="1.0" encoding="utf-8"?>
<WwiseDocument Type="WorkUnit" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" SchemaVersion="133" RootDocumentID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}" ParentDocumentID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}">
<Events>
<WorkUnit Name="Breathing" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" OwnerID="{D440E3A6-B1E8-44F6-836D-8C3479A33A86}" PersistMode="Nested">
<ChildrenList>
<Event Name="Play_playerBreathing" ID="{1A7DAC57-1CC3-4A60-B4AE-8AD0B25FC021}">
<PropertyList>
<Property Name="LimitScope" Type="int16">
<ValueList>
<Value>1</Value>
</ValueList>
</Property>
</PropertyList>
<ChildrenList>
<Action Name="" ID="{7FD7091D-AA39-4997-8EEC-7BF6E3AB94F1}" ShortID="83361898">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
<Property Name="Inclusion" Type="bool">
<ValueList>
<Value>False</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="normal" ID="{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
<Action Name="" ID="{89B1491F-5BBF-46B7-B3C3-122BE0994F05}" ShortID="786767052">
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="PlayerBreathing" ID="{FBFBD958-40DA-4065-86B0-B78EEE652398}" WorkUnitID="{B73C557B-FD26-48FC-94D2-6133BA012B10}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreathingMid" ID="{BB5B9CF3-4BC0-4C5C-B45A-D6A1CADD4178}">
<ChildrenList>
<Action Name="" ID="{EE2AE5F9-B9F4-400A-A6C0-4DB4301383B2}" ShortID="299101897">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="mid" ID="{D3D1E5B2-58A5-4CEA-837D-99AF9D031F7E}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreathingHigh" ID="{9564390F-5F4D-4BEA-83DD-0D02C066AE4B}">
<ChildrenList>
<Action Name="" ID="{BE8AC529-4FF1-4C5A-A3FF-08086BFF26AE}" ShortID="649676823">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="high" ID="{9271FB30-5987-49D5-9CF3-4166D333B3C1}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
<Event Name="Set_playerBreatingNormal" ID="{3B230691-B2AF-44B5-B5EC-18483E639FD7}">
<ChildrenList>
<Action Name="" ID="{3F5C0319-A4C4-45B2-922F-07B27B183862}" ShortID="139776598">
<PropertyList>
<Property Name="ActionType" Type="int16" Value="23"/>
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="normal" ID="{915DE8D3-8E06-4ACC-86F0-1EFD7EB6AE0F}" WorkUnitID="{06AB5042-C19A-42DB-B8E2-261EF2E04482}"/>
</Reference>
</ReferenceList>
</Action>
</ChildrenList>
</Event>
</ChildrenList>
</WorkUnit>
</Events>
</WwiseDocument>
+2 -2
View File
@@ -15,7 +15,7 @@
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
</ReferenceList>
</Action>
@@ -30,7 +30,7 @@
</PropertyList>
<ReferenceList>
<Reference Name="Target">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
</ReferenceList>
</Action>
+3
View File
@@ -6,6 +6,9 @@
<Property Name="Color" Type="int16" Value="17"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ChildrenList>
<WorkUnit Name="Breathing" ID="{CCB58000-73AE-4F9D-9EAD-AB234DCCC931}" PersistMode="Reference"/>
</ChildrenList>
</WorkUnit>
</Events>
</WwiseDocument>