wip : player breathing in Unity and rtpc volume

This commit is contained in:
Hugo Le Bolloc'h
2026-05-27 11:51:57 +02:00
parent f66acd46b8
commit 0399ad3ac9
106 changed files with 1749 additions and 132 deletions
@@ -31,6 +31,41 @@
<Property Name="Color" Type="int16" Value="20"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{9B1B038A-FF42-41B1-9816-372FE0646D51}" ShortID="847625184">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="uiVolume_Rtpc" ID="{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{61A9A170-5EC4-4C81-9636-B49ECE4413E5}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
<Bus Name="BINAURAL" ID="{0487C7C8-589D-4F68-B0D4-F205630087DD}">
<PropertyList>
@@ -241,6 +276,41 @@
<Property Name="Color" Type="int16" Value="15"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{0564FC2D-1631-4641-865A-AF0134F55596}" ShortID="77581236">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="ambVolume_Rtpc" ID="{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{E1E1414B-81B7-4FA1-9B9D-5997647DF38C}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
<ObjectLists>
@@ -251,7 +321,7 @@
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
<Reference Name="Curve">
<Custom>
@@ -297,11 +367,6 @@
<Value>12546</Value>
</ValueList>
</Property>
<Property Name="BusVolume" Type="Real64">
<ValueList>
<Value>-96</Value>
</ValueList>
</Property>
<Property Name="Color" Type="int16" Value="26"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
@@ -318,6 +383,41 @@
</ObjectLists>
</Bus>
</ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{703048F9-6E46-4CEB-AA22-90466E64B11A}" ShortID="294819505">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="musicVolume_Rtpc" ID="{EC946309-B2CB-4826-93D5-49665C376247}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{8604DFA3-3640-42F6-ABB5-F54ECB642759}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
</Bus>
@@ -352,6 +452,41 @@
</PropertyList>
</Bus>
</ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{9EBB3642-2868-46BA-9B20-163DD8C7DEAB}" ShortID="475353105">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="sfxVolume_Rtpc" ID="{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{9B967147-2276-4FD2-88D5-18BACA2D187D}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
<ObjectLists>
@@ -362,7 +497,7 @@
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
</Reference>
<Reference Name="Curve">
<Custom>
@@ -390,7 +525,83 @@
</ObjectList>
</ObjectLists>
</Bus>
<Bus Name="VO" ID="{5BCEE44E-FD6C-4C43-9F99-3CAB77D2E22A}">
<PropertyList>
<Property Name="Color" Type="int16" Value="16"/>
<Property Name="OverrideColor" Type="bool" Value="True"/>
</PropertyList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{ACCB5111-0EEE-4B6D-B3FE-D92B17F978BC}" ShortID="556618699">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="voVolume_Rtpc" ID="{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{5C2711B5-B73E-44A4-9E7C-89B5EAE763C7}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
<ObjectLists>
<ObjectList Name="RTPC">
<RTPC Name="" ID="{5BE74D0B-9078-4AAE-A42C-1F517F963264}" ShortID="1001629772">
<PropertyList>
<Property Name="PropertyName" Type="string" Value="BusVolume"/>
</PropertyList>
<ReferenceList>
<Reference Name="ControlInput">
<ObjectRef Name="masterVolume_Rtpc" ID="{742BC6AD-AAFC-4527-8BC6-433A805CF272}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
</Reference>
<Reference Name="Curve">
<Custom>
<Curve Name="" ID="{882B66AB-F71C-422A-9967-5870731ECF02}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>-200</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>100</XPos>
<YPos>0</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</Custom>
</Reference>
</ReferenceList>
</RTPC>
</ObjectList>
</ObjectLists>
</Bus>
</ChildrenList>
</Bus>