wip : player breathing in Unity and rtpc volume
This commit is contained in:
@@ -31,6 +31,41 @@
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<Property Name="Color" Type="int16" Value="20"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{9B1B038A-FF42-41B1-9816-372FE0646D51}" ShortID="847625184">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="uiVolume_Rtpc" ID="{1C17B59B-536F-4FB6-BB81-CF4732B1DF50}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{61A9A170-5EC4-4C81-9636-B49ECE4413E5}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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<Bus Name="BINAURAL" ID="{0487C7C8-589D-4F68-B0D4-F205630087DD}">
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<PropertyList>
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@@ -241,6 +276,41 @@
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<Property Name="Color" Type="int16" Value="15"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{0564FC2D-1631-4641-865A-AF0134F55596}" ShortID="77581236">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="ambVolume_Rtpc" ID="{95A69FD8-8069-48CF-B359-CCF30E5AE9BC}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{E1E1414B-81B7-4FA1-9B9D-5997647DF38C}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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@@ -251,7 +321,7 @@
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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@@ -297,11 +367,6 @@
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<Value>12546</Value>
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</ValueList>
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</Property>
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<Property Name="BusVolume" Type="Real64">
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<ValueList>
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<Value>-96</Value>
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</ValueList>
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</Property>
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<Property Name="Color" Type="int16" Value="26"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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@@ -318,6 +383,41 @@
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</ObjectLists>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{703048F9-6E46-4CEB-AA22-90466E64B11A}" ShortID="294819505">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="musicVolume_Rtpc" ID="{EC946309-B2CB-4826-93D5-49665C376247}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{8604DFA3-3640-42F6-ABB5-F54ECB642759}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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@@ -352,6 +452,41 @@
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</PropertyList>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{9EBB3642-2868-46BA-9B20-163DD8C7DEAB}" ShortID="475353105">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="sfxVolume_Rtpc" ID="{4A1F256D-CD79-46C8-BB6D-EF020970B7D8}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{9B967147-2276-4FD2-88D5-18BACA2D187D}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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@@ -362,7 +497,7 @@
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="GameControl_Audio" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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<ObjectRef Name="gamecontrolAudio_Rtpc" ID="{96B3903F-D75E-4C20-A7A2-1B8CB97496E1}" WorkUnitID="{6D43FFF8-513B-4C0D-9595-2D5B6DD26484}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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@@ -390,7 +525,83 @@
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</ObjectList>
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</ObjectLists>
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</Bus>
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<Bus Name="VO" ID="{5BCEE44E-FD6C-4C43-9F99-3CAB77D2E22A}">
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<PropertyList>
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<Property Name="Color" Type="int16" Value="16"/>
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<Property Name="OverrideColor" Type="bool" Value="True"/>
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</PropertyList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{ACCB5111-0EEE-4B6D-B3FE-D92B17F978BC}" ShortID="556618699">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="voVolume_Rtpc" ID="{53AD30DA-6BF8-496D-BA9F-D8C3202A377D}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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<Curve Name="" ID="{5C2711B5-B73E-44A4-9E7C-89B5EAE763C7}">
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<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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<ObjectLists>
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<ObjectList Name="RTPC">
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<RTPC Name="" ID="{5BE74D0B-9078-4AAE-A42C-1F517F963264}" ShortID="1001629772">
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<PropertyList>
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<Property Name="PropertyName" Type="string" Value="BusVolume"/>
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</PropertyList>
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<ReferenceList>
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<Reference Name="ControlInput">
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<ObjectRef Name="masterVolume_Rtpc" ID="{742BC6AD-AAFC-4527-8BC6-433A805CF272}" WorkUnitID="{005F0B0B-08AD-45D3-B1D7-D61066ADDF1D}"/>
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</Reference>
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<Reference Name="Curve">
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<Custom>
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||||
<Curve Name="" ID="{882B66AB-F71C-422A-9967-5870731ECF02}">
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||||
<PropertyList>
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<Property Name="Flags" Type="int32" Value="3"/>
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</PropertyList>
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<PointList>
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<Point>
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<XPos>0</XPos>
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<YPos>-200</YPos>
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<Flags>5</Flags>
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</Point>
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<Point>
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<XPos>100</XPos>
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<YPos>0</YPos>
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<Flags>37</Flags>
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</Point>
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</PointList>
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||||
</Curve>
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</Custom>
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</Reference>
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</ReferenceList>
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</RTPC>
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</ObjectList>
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</ObjectLists>
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</Bus>
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</ChildrenList>
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</Bus>
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