wip : player breathing in Unity and rtpc volume
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@@ -24,6 +24,9 @@ public class Audio_AudioManager : MonoBehaviour
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public AK.Wwise.Event PlayMusic;
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public AK.Wwise.Event StopMusic;
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[Header("Wwise Player Event")]
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public AK.Wwise.Event PlayerBreath;
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private void Awake()
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{
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Initialize();
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@@ -37,6 +40,7 @@ public class Audio_AudioManager : MonoBehaviour
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SetWwiseMusicState(WwiseMusicState.Sane);
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PlayMusic.Post(gameObject);
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PlayerBreath.Post(gameObject);
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}
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