Feat : Wwise Integration
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#if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.1
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Platform specific initialization settings
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/// <seealso cref="AK.SoundEngine.Init"/>
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/// <seealso cref="AK.SoundEngine.GetDefaultPlatformInitSettings"/>
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public class AkPlatformInitSettings : global::System.IDisposable {
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private global::System.IntPtr swigCPtr;
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protected bool swigCMemOwn;
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internal AkPlatformInitSettings(global::System.IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = cPtr;
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}
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internal static global::System.IntPtr getCPtr(AkPlatformInitSettings obj) {
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return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
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}
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internal virtual void setCPtr(global::System.IntPtr cPtr) {
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Dispose();
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swigCPtr = cPtr;
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}
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~AkPlatformInitSettings() {
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Dispose(false);
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}
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public void Dispose() {
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Dispose(true);
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global::System.GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing) {
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lock(this) {
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if (swigCPtr != global::System.IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AkUnitySoundEnginePINVOKE.CSharp_delete_AkPlatformInitSettings(swigCPtr);
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}
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swigCPtr = global::System.IntPtr.Zero;
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}
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global::System.GC.SuppressFinalize(this);
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}
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}
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/// Lower engine threading properties
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public AkThreadProperties threadLEngine { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadLEngine_get(swigCPtr);
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AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
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return ret;
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}
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}
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/// Ouput thread threading properties
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public AkThreadProperties threadOutputMgr { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadOutputMgr_get(swigCPtr);
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AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
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return ret;
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}
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}
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/// Bank manager threading properties (its default priority is AK_THREAD_PRIORITY_NORMAL)
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public AkThreadProperties threadBankManager { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadBankManager_get(swigCPtr);
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AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
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return ret;
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}
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}
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/// Monitor threading properties (its default priority is AK_THREAD_PRIORITY_ABOVENORMAL). This parameter is not used in Release build.
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public AkThreadProperties threadMonitor { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_set(swigCPtr, AkThreadProperties.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_threadMonitor_get(swigCPtr);
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AkThreadProperties ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkThreadProperties(cPtr, false);
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return ret;
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}
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}
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/// Sampling Rate. Default 48000 Hz
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public uint uSampleRate { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uSampleRate_get(swigCPtr); }
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}
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/// Number of refill buffers in voice buffer. 2 == double-buffered, defaults to 4.
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public ushort uNumRefillsInVoice { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumRefillsInVoice_get(swigCPtr); }
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}
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/// Main audio API to use. Leave to AkAPI_Default for the default sink (default value).
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/// \ref AkAudioAPI
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public AkAudioAPI eAudioAPI { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_set(swigCPtr, (int)value); } get { return (AkAudioAPI)AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_eAudioAPI_get(swigCPtr); }
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}
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/// Number of Apple Spatial Audio point sources to allocate for 3D audio use (each point source is a system audio object). Default: 128
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public uint uNumSpatialAudioPointSources { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_uNumSpatialAudioPointSources_get(swigCPtr); }
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}
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/// Print detailed system output information to the console log
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public bool bVerboseSystemOutput { set { AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_set(swigCPtr, value); } get { return AkUnitySoundEnginePINVOKE.CSharp_AkPlatformInitSettings_bVerboseSystemOutput_get(swigCPtr); }
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}
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}
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#endif // #if (UNITY_STANDALONE_OSX && !UNITY_EDITOR) || UNITY_EDITOR_OSX
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