Feat : Wwise Integration
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#if !(UNITY_QNX) // Disable under unsupported platforms.
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (https://www.swig.org).
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// Version 4.4.0
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//
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// Do not make changes to this file unless you know what you are doing - modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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/// Positioning data of 3D audio objects.
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public class AkPositioningData : global::System.IDisposable {
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private global::System.IntPtr swigCPtr;
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protected bool swigCMemOwn;
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internal AkPositioningData(global::System.IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = cPtr;
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}
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internal static global::System.IntPtr getCPtr(AkPositioningData obj) {
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return (obj == null) ? global::System.IntPtr.Zero : obj.swigCPtr;
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}
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internal virtual void setCPtr(global::System.IntPtr cPtr) {
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Dispose();
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swigCPtr = cPtr;
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}
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~AkPositioningData() {
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Dispose(false);
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}
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public void Dispose() {
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Dispose(true);
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global::System.GC.SuppressFinalize(this);
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}
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protected virtual void Dispose(bool disposing) {
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lock(this) {
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if (swigCPtr != global::System.IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AkUnitySoundEnginePINVOKE.CSharp_delete_AkPositioningData(swigCPtr);
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}
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swigCPtr = global::System.IntPtr.Zero;
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}
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global::System.GC.SuppressFinalize(this);
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}
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}
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/// 3D data used for 3D spatialization.
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public Ak3dData threeD { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningData_threeD_set(swigCPtr, Ak3dData.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPositioningData_threeD_get(swigCPtr);
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Ak3dData ret = (cPtr == global::System.IntPtr.Zero) ? null : new Ak3dData(cPtr, false);
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return ret;
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}
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}
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/// Positioning data inherited from sound structures and mix busses.
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public AkBehavioralPositioningData behavioral { set { AkUnitySoundEnginePINVOKE.CSharp_AkPositioningData_behavioral_set(swigCPtr, AkBehavioralPositioningData.getCPtr(value)); }
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get {
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global::System.IntPtr cPtr = AkUnitySoundEnginePINVOKE.CSharp_AkPositioningData_behavioral_get(swigCPtr);
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AkBehavioralPositioningData ret = (cPtr == global::System.IntPtr.Zero) ? null : new AkBehavioralPositioningData(cPtr, false);
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return ret;
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}
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}
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public AkPositioningData() : this(AkUnitySoundEnginePINVOKE.CSharp_new_AkPositioningData(), true) {
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}
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}
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#endif // #if !(UNITY_QNX) // Disable under unsupported platforms.
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