Feat : Wwise Integration
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/*******************************************************************************
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The content of this file includes portions of the proprietary AUDIOKINETIC Wwise
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Technology released in source code form as part of the game integration package.
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The content of this file may not be used without valid licenses to the
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AUDIOKINETIC Wwise Technology.
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Note that the use of the game engine is subject to the Unity(R) Terms of
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Service at https://unity3d.com/legal/terms-of-service
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License Usage
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Licensees holding valid licenses to the AUDIOKINETIC Wwise Technology may use
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this file in accordance with the end user license agreement provided with the
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software or, alternatively, in accordance with the terms contained
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in a written agreement between you and Audiokinetic Inc.
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Copyright (c) 2026 Audiokinetic Inc.
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*******************************************************************************/
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#if UNITY_EDITOR
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using UnityEditor;
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[UnityEditor.InitializeOnLoad]
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public class AkMacPluginActivator : AkPlatformPluginActivator
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{
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public override string WwisePlatformName => "Mac";
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public override string PluginDirectoryName => "Mac";
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static AkMacPluginActivator()
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{
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if (UnityEditor.AssetDatabase.IsAssetImportWorkerProcess())
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{
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return;
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}
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AkPluginActivator.RegisterPlatformPluginActivator(BuildTarget.StandaloneOSX, new AkMacPluginActivator());
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}
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private const int CONFIG_INDEX = 1;
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public override AkPluginActivator.PluginImporterInformation GetPluginImporterInformation(PluginImporter pluginImporter)
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{
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return new AkPluginActivator.PluginImporterInformation
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{
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PluginConfig = GetPluginPathParts(pluginImporter.assetPath)[CONFIG_INDEX],
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EditorOS = "OSX",
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EditorCPU = "AnyCPU"
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};
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}
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internal override bool ConfigurePlugin(PluginImporter pluginImporter, AkPluginActivator.PluginImporterInformation pluginImporterInformation)
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{
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pluginImporter.SetPlatformData(BuildTarget.StandaloneLinux64, "CPU", "None");
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pluginImporter.SetPlatformData(BuildTarget.StandaloneWindows, "CPU", "None");
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pluginImporter.SetPlatformData(BuildTarget.StandaloneWindows64, "CPU", "None");
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pluginImporter.SetPlatformData(BuildTarget.StandaloneOSX, "CPU", "AnyCPU");
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return true;
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}
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}
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#endif
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fileFormatVersion: 2
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guid: f0078b6cee531cf47a76bf7978500f51
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